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Polygon reduction tool maya
Polygon reduction tool maya






polygon reduction tool maya
  1. #Polygon reduction tool maya for free#
  2. #Polygon reduction tool maya how to#
  3. #Polygon reduction tool maya download#

Go ahead and select your pattern again and this time, increase the particle distance to about 21 depending on the type of clothing you make. Your export properties should look like this. When you increase the particle distance, your polycount reduces, and when you reduce it, your polycount increases. This will increase the details of the clothing. Then reduce the particle distance to something like 8. In marvelous designer, select your pattern and under miscellaneous, change tris to quads. I would recommend after following this tutorial, check out this tutorial by SLYD and it will help you regain lost details. Marvelous designer has a quad tool that can help you convert tris to quads. I figured out another way that is easier and will not require any extra programs. I hope you learnt something in this tutorial. For example, if you name it tshirt, it would be like this "tshirt.obj" and click save.

polygon reduction tool maya

All you have to do is to give your file a name and make sure to add.

#Polygon reduction tool maya how to#

If you don't know how to create uv map in blender, go to youtube and search for it.Ĥ) If you use instant meshes, it might give you an error when exporting your newly retopoed mesh. Also, make sure to check the option "weld" and "thin".Ģ) Try to limit your polycount to 5000, which means you would have to reduce your mesh to 2,500 because the game will automatically convert your mesh to tris, doubling the faces.ģ) Know that you would have to recreate the uv map because these programs get rid of the uv map that you got from marvelous designer. Here is a tutorial on how to use it: hereġ) When exporting your mesh from marvelous designer, reduce the particle distance to 10 in order to give it more smoothness. Make sure to scroll down until you see "Pre-compiled binaries", then select your operating system and it should download.

#Polygon reduction tool maya download#

Here is a link to download instant meshes: here So i would totally recommend the program to everyone. Here is a better comparison between marvelous designer mesh, zbrush (the expensive one) and instant meshes.Īs you can see, there is not much difference between the two meshes except the fact that zbrush mesh is smoother, but that is not really important.Īs you can see, there isn't much difference in blender either. The reason is that it gives you a working mesh in couple minutes by letting you decide how dense you want your mesh to be. I recently heard about it and i can tell you that i totally recommend this to marvelous designer creators. It takes less that five minutes to reduce your md mesh and saves hours of stress :cry.

polygon reduction tool maya

Here is a tutorial on how to use it: hereģ) The third one is called instant meshes. But for people that have it or want to get it, it is a very good way to reduce your meshes.

polygon reduction tool maya

However, the downside is that it is expensive and you wouldn't want to buy it just for the sims. Here is a tutorial on how to do it: hereĢ) Using zbrush: Zbrush is a sculpting program that can also perfectly reduce your meshes without spending hours manually drawing the quads. But i would not recommend it because you will still have to edit it a lot even after reducing the polycount.

#Polygon reduction tool maya for free#

There is a student version available for free if you are a student. There are technically three ways to reduce marvelous designer meshes:ġ) Using maya: Unfortunately not many people can afford maya but if you have maya, just know that you can use it to retopo your meshes. If you make meshes with marvelous designer and have no way to reduce the mesh, i would recommend you follow this tutorial. This is because these days, some marvelous designer meshes that are posted online are usually of a high density which can really slow down one's computer. So i finally decided to do a mini tutorial on how to reduce marvelous designer meshes.








Polygon reduction tool maya